Single-player campaigns include a carryover resource system from mission to mission, so maintenance of a home base is mandatory and requires transportation of units and resources to and from specific mission areas. Structures run the gamut from energy supply facilities and mines to research centers and base defenses. Weapons and technology range in power from simple chain guns and cannons to earthquake generators, weather control centers and shields. Up to eight players can participate over the LAN or Internet.Įach of the three organizations features more than 50 units, weapons, and structures in its arsenal, many with upgrade components, prerequisites, and specific properties. Seven multiplayer game types, ranging from non-resource gathering and deathmatch scenarios to the opposite end of the spectrum with hide-'n-seek and resource harvesting-for-profit missions. Moon Project is similar in appearance and gameplay style to its predecessor, with enhancements to the interface, graphics and audio.
Continuing the storyline, a secret Moon project, SunLight, is at the center of three campaigns with more than 30 missions, featuring the Lunar Corporation, the United Civilized States, and the Eurasian Dynasty. Moon Project is the follow up 3D real-time strategy stand-alone title to Earth 2150.